Multiplayer update news


Hello everyone and welcome to my first actual devlog!

Something that is very high up on my priority list for this project is full multiplayer support, and I am currently working on polishing the current implementation up.

I am publishing a new build of the game with support for the first 2 maps in multiplayer.

I have not had time to test the Kino Easter egg in multiplayer so it might not function as intended until the full multiplayer update is finished.

the current iteration should (for the most part) be fully playable!

Do not be alarmed by the fact that you are unable to hear other peoples weapons and see their impacts! I am currently hard at work coding this and it is planned for the multiplayer update!


The username box on the menu is currently unfinished, but I plan on making your usernames visible during spectating (image above)

on a side note, if all players happen to die your only option is to alt+f4 in the current build

That's all for now folks, have fun going for high rounds with your friends!

Leave a comment

Log in with itch.io to leave a comment.