Major Update #2


Hello everyone!

I took a break from working on this project, but I am back.

this new update comes with a plethora of new features to make the game just overall feel better to play.

Feature #1: a health bar

pretty self explanatory, located right beneath your ammo counter.

Feature #2: player voices

I got a few friends to do some very questionable voice acting for the game, there are currently 3 options available (and they work in multiplayer!)

Feature #3: new main menu (WIP)


I am working on reworking the main menu to make it more pleasing to look at, there is now a customization menu that saves your choices so you don't need to choose every time you play!

Feature #4: hitmarkers

Feature #5: new perk


briefly stun enemies around you when you reload from 0 ammo, found on Nacht (currently WIP map, almost finished) press F on the fancy magic teleporter upstairs to go to it.


Multiplayer Status:

I have spent a lot of time fixing bugs in the multiplayer mode to make it more playable, currently there aren't any totally game breaking bugs. there is a bug where sometimes zombies will not despawn when they are killed on the client side, they just sit there.

other than that and the lack of a proper way to disconnect (which will both hopefully be fixed in the next update) multiplayer is in the best state it has ever been in. 

aside from minor bug fixes, the next update will be focused on finishing up multiplayer.

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